Terpsichore - Wyll Edits (2024)

Henceforth in all the bronze of brightness shine,
The least a vestal of the virgin Nine.
Far be from thee and thine the name of prude:
Mock’d, yet triumphant; sneer’d at, unsubdued;
Thy legs must move to conquer as they fly,
If but thy coats are reasonably high;
Thy breast—if bare enough—requires no shield;
Dance forth—sans armour thou shalt take the field,
And own—impregnable to most assaults,
Thy not too lawfully begotten “Waltz.”

— George Gordon, Lord Byron

This is a part of a mini-series that consists of my own personalised edits to companions or related NPCS.

And with that comes in the Romantic Hero Wyll!

Other Companions:

  • Euphrosyne - Karlach Edits

What does this mod do

1. Terpsichore — Hair

Gives Wyll a

recreated

version of Angrboda's Hair from GOWR, it is modified according to Wyll's face specifically, the game's handling of hairs and Wyll's horns.

There is physics in the lower portion of the hair (There is no way to give frontal strands the same treatment) the hair is refit to adapt to most armours but expect casual clipping as with any longer vanilla hair.

Options include accessories recolours and no accessories.

Use with Terpsichore - Wyll Portraits for the portrait to update post-transformation wise + Includes a Wyll's Devil Form (as it doesn't update due to a vanilla bug).

2. Terpsichore — Textures

Gives Wyll extra scars:

  • Stylized top surgery scars.
  • Subtle healed burn scar on the shoulder that extends to his upper bicep.
  • More prominent scars on his back.
  • Various scars scattered around including the knees, back...etc.

The leg textures are mirrored so I was limited in the scars, the area around the burn has reduced hair.

Trips' Old Shader Pack / Companions - Old Shaders are a requirement for these textures to show.

Option for Top Scars only + Aetherpoint's mod contains a VT version.

3. Terpsichore — Clothes

Armour:

Replaces Wyll's starting gear with a recoloured version of his Blade of Frontiers epilogue armour, shows up in a new playthrough only.

Camp Clothes:

Makes Wyll's camp clothes crop top shorter. Why? Why not?

4. Terpsichore — RavengardEdits Ulder Ravengard's appearance to resemble more of his canon artwork and ever so slightly have similar features to Wyll.

Compatibility


Loose Files:

This mod should be compatible with any mod that does not edit the following:

Generated\Public\Shared\Assets\Characters\_Models\Humans\HUM_M_NKD\HUM_M_Wyll\Resources\HUM_M_NKD_Wyll_Body_CLEA.DDS
Generated\Public\Shared\Assets\Characters\_Models\Humans\HUM_M_NKD\HUM_M_Wyll\Resources\HUM_M_NKD_Wyll_Body_HMVY.DDS
Generated\Public\Shared\Assets\Characters\_Models\Humans\HUM_M_NKD\HUM_M_Wyll\Resources\HUM_M_NKD_Wyll_Body_NM.DDS

Generated\Public\SharedDev\Assets\Characters\_Models\Humans\_Male\Resources\HUM_M_CLT_Camp_Minsc_Body.GR2


.PAK Files:

Hair:

The hair mod will not be naturally compatible with other .pak mods that edit Wyll's CharacterVisuals.

Thanks to Padme4000's Unique Companion Assets however, the UCA .pak version is compatible with any mod that uses the same framework like Transgender Wyll.

For Wyll's Devil Form, I have provided a patch with permission, load it after both mods + Hair has been refit for the ears to not clip.

Armour:

The armour mod will be incompatible with any mod that changes Wyll's starting gear.

Ravengard:

The Ravengard mod will be incompatible with any mod that modifies Ulder's textures or CharacterVisuals, as far as I'm concerned tho there is no other mod that does this.

Notes


// This is a personalised mod, meaning th
at any requested modifications will be done at my own pace //

  • To install the Loose Files: simply drop the Generated Folder in your \SteamLibrary\steamapps\common\Baldurs Gate 3\Data
  • To install the .PAK files: Download the .rar and import the mod from Mod Manager, and then slide the mod to the active section.
  • If any of the mods do not work, it is either due to incompatibility or being overridden, to lessen the chances to encounter issues, install Patches for CC Mods.
  • This is my very first hair mod so it can be rough around the edges.
  • There is no way to minimize any further hair clipping and I'm content with it as it is personally, the stretching is also unavoidable when it comes to the accessories.
  • The hair is very high in polygons counts, so it may operate differently on other PCs.
  • The camp clothes edit will affect Masc Humanoid frames as well.

Future plans

  • Give all races the stylized top surgery scars, including fem and masc frames.
  • Improve on the hair in the far far future and after that, make the hair available for Tavs (There is no ETA as autosnapping works horridly for this hair which means manual sculpting for every race)
  • Give Wyllmancers a special amulet.
  • Try to give Wyll's horns accessories.
  • Funny enough Ulder Ravengard has an unused MS head, might play around to see if I can turn him into a giant.


Mods in Screenshots

  • Wyll Restored Eye - Generic byslimesona
  • Wyll's Devil Form by lumad11

Credits


  • Mandatory thanks to BG3 Modding Community Wiki
  • Dedicated thanks to:
  • To dunmr as they have been the invisible backbone of the hair mod, they taught me blender from pure scratch as this was my first blender project. For four months they encouraged me despite many setbacks and helped with every literal single step in the hair mesh itself.
  • To Aetherpoint for sponsoring this mod through: 1) Beta-testing and many helpful insights 2) Doing the heavy lifting coding wise and basically create the armour mod and the UCA patch 3) Emotional support 4) Peak Screenshots and 5) Cheering for me through my constant breakdowns
  • Thanks to all the Wyll Hair mods for inspiration and neonbutchery in specific for helping me with the accessories!
  • Thanks to xJustAdam for creating Terpsichore - Wyll Portraits to upgrade accordingly with the mod!
  • Thanks to lumad11 for giving permission to make a patch.
  • Thanks to Bububull for their easy Hair Template.
Terpsichore  - Wyll Edits (2024)

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